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Del.» function SimplifyPolygons(const polys: TPaths; 
        FillType: TPolyFillType = pftEvenOdd): TPaths;
 C++ » void SimplifyPolygons(const Paths &in_polys, Paths &out_polys, 
        PolyFillType fillType = pftEvenOdd);
C++ » void SimplifyPolygons(Paths &polys, PolyFillType fillType = pftEvenOdd);
C#  » public static Polygons SimplifyPolygons(Paths polys, 
        PolyFillType fillType = PolyFillType.pftEvenOdd);
 Removes self-intersections from the supplied polygons (by performing a boolean union operation using the nominated PolyFillType).
 Polygons with non-contiguous duplicate vertices (ie 'vertices are touching') will be split into two polygons.
 C++ only: This function is overloaded. In the first definition, the in_polys and out_polys parameters can reference the same Paths object though in that case the calling code might be clearer if the second definition (accepting a single Paths parameter) is used.
 Note: There's currently no guarantee that polygons will be strictly simple since 'simplifying' is still a work in progress.
 
  
  
 
Clipper.StrictlySimple, CleanPolygons, PolyFillType
 
 Copyright ©2010-2014 Angus Johnson  -   Clipper 6.2.1   -   Help file built on 1-November-2014